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Output details

34 - Art and Design: History, Practice and Theory

University of Plymouth

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Chapter title

Play Orbit: jungando con la historia del juego

Type
C - Chapter in book
DOI
-
Publisher of book
Laboral
Book title
Homo Ludens Ludens
ISBN of book
978-84-612-41415
Year of publication
2008
URL
-
Number of additional authors
0
Additional information

This long chapter revisits the existing materials concerning the exhibition at the ICA in 1968 which was curated by Jasia Reichardt under the title Play Orbit. The research identifies a particular significance for the exhibition, which has been overshadowed by her Cybernetic Serendipity, in the use of a community of artists as a research instrument.

The research process underpinning the article and the evidential base for the argument is a contextual review of the concept intended to bridge the binary between game theory and ludics which have become de facto the organizing principle of the discourse. The research also insists on the use of primary evidence from history to support claims about games and gaming as an antidote to much generalization based on small and local case studies. The article returned to primary sources as evidence and found the origins and concepts that began the idea of the exhibition. The author also drew directly on recent conversations with Jasia Reichardt and passed the article to her before publication; in addition versions of the article were first presented as papers in international conferences in order to garner peer feedback.

Interdisciplinary
-
Cross-referral requested
-
Research group
None
Proposed double-weighted
No
Double-weighted statement
-
Reserve for a double-weighted output
No
Non-English
No
English abstract
-