Output details
34 - Art and Design: History, Practice and Theory
University of Northumbria at Newcastle
Digital Blur: creative practice at the boundaries of architecture, design and art
Digital Blur is a detailed interrogation of groundbreaking creative practice from key practitioners who work at the intersections between art, design and technology. The research investigates some of the world's leading practitioners and thinkers from the world of interactive design who all share a common desire to exploit the latest computing technologies in their creative practice, and the impact this will have on future creative practice. First-hand accounts of how individuals exploit the latest digital manufacturing technologies in the creation and manipulation of designed spaces, places, objects, and services are theorised within ideas of undisciplined practice, playfulness and the humanising of technology. Its conclusions propose that passion, enthusiasm, a willingness to experiment and fail, and rich social networks are all vital ingredients in the new forms of interactive architecture, design, and art that inhabit our future.
Digital Blur resulted, in part, from a symposium entitled “inter_multi_trans_actions: emerging trends in post-disciplinary creative practice” organised and curated by Rodgers at Edinburgh Napier University on 26 June, 2008. The event attracted delegates from a wide range of disciplines including art, design, architecture, computing and engineering. Reviews from leading design journals include The Design Journal and Design Issues. Other dissemination included an invited lecture at Aalto University, Helsinki and Oslo School of Architecture and Design.