Output details
34 - Art and Design: History, Practice and Theory
University of Sunderland
Creative Glass Research - Case studies from art and design
The aim of this paper was to provide new approaches to using glass for artists and designers and to offer alternative research models to the science/technology approaches used by glass technologists. This approach is distinct from what might be termed the `scientific’ model - although it does borrow from this at times. The paper offers a case study of a maturing research centre in creative and glass and ceramics as well as analysing a rapidly growing research community of MPhil and PhD researchers who are blending the haptic and tacit skills of `designer makers’ with approaches from other fields such as; science, engineering, industry, and computing as well as Fine Art and Design. The paper reconsiders categories of research previously grouped by Petrie in his 2007 paper for the International Association of Societies of Design Conference in Hong Kong: materials and processes, overlapping sectors, and combining the tacit and virtual. Building on this, Petrie updates two case studies given previously and introduces two new case studies that exemplify a merging of categories. This double-refereed paper formed part of the Bio Glass/Glass History/Artistic Glass strand of the 10th European Society of Glass Conference in Magdeburg, Germany (2012) and was published in European Journal of Glass Science and Technology Part A, Vol 52 (1). pp. 1-10.