Output details
11 - Computer Science and Informatics
University of Leicester
Evaluating user experience of adaptive digital educational games with Activity Theory
<20>The four-dimensional evaluation framework presented in the paper is relevant to both the field of Human-Computer Interaction (HCI) and of Technology-Enhanced Learning (TEL) in which a substantial number of researchers and practitioners are involved. For instance, it is cited as a reference model for evaluating the learning efficacy of digital educational game in a journal paper (Research &Practice in TEL, Zhang et al., 2013) and evaluating playability in the realm of user experience (Behaviour &IT 2012, Sánchez et al. 2012). This paper was one of the top 25 IJHCS articles in 2012 and up to June 2013 (http://top25.sciencedirect.com/subject/computer-science/7/journal/international-journal-of-humancomputer-studies/10715819/archive/42/).