For the current REF see the REF 2021 website REF 2021 logo

Output details

34 - Art and Design: History, Practice and Theory

University of Dundee

Return to search Previous output Next output
Output 6 of 155 in the submission
Article title

3-D visualization and animation technologies in anatomical imaging

Type
D - Journal article
Title of journal
Journal of Anatomy
Article number
-
Volume number
216
Issue number
2
First page of article
264
ISSN of journal
0021-8782
Year of publication
2010
URL
-
Number of additional authors
0
Additional information

This paper explores a 3-D computer artist's approach to the creation of three-dimensional computer-generated imagery (CGI) derived from clinical scan data. Interpretation of scientific imagery, such as magnetic resonance imaging (MRI), is restricted to the eye of the trained medical practitioner in a clinical or scientific context. The work discussed in the paper was compiled from research spanning a 5-year period. In the research work described here, MRI data are visualized and interpreted by a 3-D computer artist using the tools of the digital animator to navigate image complexity and widen interaction. In this process, the artefact moves across disciplines; it is no longer tethered to its diagnostic origins. It becomes an object that has visual attributes such as light, texture and composition, and a visual aesthetic of its own. The introduction of these visual attributes provides a platform for improved accessibility by a lay audience. The paper argues that this more artisan approach to clinical data visualization has a potential real-world application as a communicative tool for clinicians and patients during consultation.

The paper explores the contemporary toolkit developed and used by the artist/researcher within the context of clinical imaging. The underlying research stems from a real-world interdisciplinary collaboration between the following three fields: 3D CGI; radiological imaging and patient communication. The paper explores the connections between these fields on both a theoretical and pragmatic level. A series of 3D CGI computer visualisations are included that probe how artists and designers might inform alternative modes of doctor-patient interaction. It concludes that interpretative, arts-based visualised disease imagery could have a place in mainstream medical communication. Prior to publication, the paper was also presented to peers at the 'Art of Anatomy’ Symposium, 4 January 2009, Anatomical Society of Great Britain and Ireland – St Anne's College, University of Oxford.

Interdisciplinary
-
Cross-referral requested
-
Research group
F - 3D Imaging & Visualisation
Proposed double-weighted
No
Double-weighted statement
-
Reserve for a double-weighted output
No
Non-English
No
English abstract
-