Output details
34 - Art and Design: History, Practice and Theory
Liverpool John Moores University
Exploration of direct bi-manual interaction in digitally mediated stop-motion animation
In this paper we presented the development of a digital system prototype for character animation, with the primary focus on enabling direct bi-manual interaction through the employment of haptic sense and gestural control. The aim of the research is to explore the design of digital animation systems that build upon and augment the rich tacit knowledge embodied in the traditional creative practice of stop-motion animation. A team of highly skilled stop- motion animators participated in the design process of the prototype system evaluating and reflecting upon the key aspects of the design. We described our design approach and the methodology employed in two design key studies framed around the concepts of direct tactile manipulation and two-handed interaction. We identified the components that enabled immediacy and enhanced engagement with the new system. The outcomes of the studies illustrate the system's potential for enabling immersive physical interaction in a digital animation setting.