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Output details

25 - Education

Manchester Metropolitan University

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Output 35 of 88 in the submission
Chapter title

Gaming and the Network Generation

Type
C - Chapter in book
DOI
-
Publisher of book
Information Age Publishing
Book title
Connected Minds, Emerging Cultures
ISBN of book
9781607520153
Year of publication
2009
URL
-
Number of additional authors
0
Additional information

Chapter in an international collection published from the USA; it is one of the earliest critiques of ‘generation theory’, problematizing the concept of the ‘digital native’ and among the first to challenge ideas of ubiquitous motivation in digital games in the context of adult learning. The chapter draws on research undertaken as part of the author’s doctoral work, reporting on the results of two quantitative studies.

Interdisciplinary
-
Cross-referral requested
-
Research group
D - Technology, Innovation and Play for Learning (TIPL)
Proposed double-weighted
No
Double-weighted statement
-
Reserve for a double-weighted output
No
Non-English
No
English abstract
-