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Output details

11 - Computer Science and Informatics

Edinburgh Napier University

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Output 24 of 46 in the submission
Article title

Iterative Image Warping

Type
D - Journal article
Title of journal
Computer Graphics Forum
Article number
-
Volume number
31
Issue number
2pt1
First page of article
237
ISSN of journal
01677055
Year of publication
2012
URL
-
Number of additional authors
4
Additional information

<26> This patented work presented for the first time a unified framework for real-time reprojection of 3D graphics in video games. Significantly, the temporal upsampling method for 30fps to 60fps real-time frame rate conversion, allowed a production video game engine which took many years of optimisation to achieve a 30fps rendering rate, to trivially achieve double the frame rate (and so smoother more realistic motions).

Interdisciplinary
-
Cross-referral requested
-
Research group
None
Citation count
0
Proposed double-weighted
No
Double-weighted statement
-
Reserve for a double-weighted output
No
Non-English
No
English abstract
-